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Siobhan Cordy
  • Reels
  • 3D
  • Design
  • Experience
  • About
  • Contact

Disney's The Wonderful World of Mickey Mouse Season 1

During my time working at Mercury Filmworks I had the opportunity to do 3D modeling, texturing, rigging, animation and rendering for this awesome show. Hope you enjoy!

Netflix's Kid Cosmic Season 2

During my time working at Mercury Filmworks I had the opportunity to do 3D modeling, texturing, rigging, animation and rendering for this awesome show. Hope you enjoy!

Witch's Accessories

Megaman Toy Interstitial

A 10 second interstitial I made at Sheridan College. I created a voxel-styled lab environment and a 3D character of this megaman.exe toy figure.

Roles: All

Steampunk Deer

A steampunk deer model I designed and made out of clocks and scissor parts.

Netflix's Hilda Season 2: Chapter 7

During my time working at Mercury Filmworks I had a brief opportunity to help with the 3D modeling of some boats/ boat props for this awesome show.

Throw, Jump and Turn & Walk Animations

3D animations I worked on during my time at Sheridan College. Characters and rigs belong to Long Winter Studios.

Roles: Animation, Lighting

Inspirit The Game

Inspirit is a two player cooperative puzzle platformer computer game that appeared at the Ottawa Capital Gaming Expo (Here is a brief panning shot from a guest’s video https://youtu.be/5YbqZgiQjIw?t=86 ) and Carleton IMD Project Fair in 2017. Two players play as the chosen spirits, Mai and Kula. Players must coordinate by timing actions, supporting each other on certain terrain, and using each character’s unique abilities in order to successfully reach the top of the Tree of Life. This game is my senior group project for the Interactive Multimedia Design program at Carleton University. The game was developed using the Unreal 4.12 Game Engine and Autodesk Maya.

Roles: Art Director, Lead Animator and Rigger, World and Character Designer, Character and Tree Modeler, Story Maker, Co-Level and Game Designer

Try the game out here: https://fireberry.itch.io/inspirit

Enya and Flint Characters

Two young characters I designed, modeled, textured and rigged in a 3D Animation class using Adobe Photoshop and Autodesk Maya.

Roles: All

Python Lego Generator

A generator I developed using Python Script in Autodesk Maya. Generates individual unique Lego pieces which can be used to create real Lego creations!

Roles: All

Bit Crush Boogie Game (48 hours)

A game I designed and developed with 4 other people for the Global Game Jam at Carleton University in Ottawa. At this event game developers and designers from all around the world come together and are challenged to create a game within 48 hours based on a theme. The theme for the year was “Waves”. We thought of incorporating waves of sound with waves of enemies into a wave defense styled shooter game. Bit-Crush Boogie won Gamer’s Choice at Carleton University - Most votes for best game at Global Game Jam Carleton 2017.

Roles: Modeler, Animator, Co-Game Designer

Try the game out here (only compatible with controller): https://globalgamejam.org/2017/games/bit-crush-boogie

Elise Bust

A character bust I modeled in Autodesk Maya. In a 3D art class we were assigned to find a character and create a bust of them. I choose Elise the Spider Queen from the game League of Legends. I do not own the design of this character.

Roles: All (excluding character design)

Disney's The Wonderful World of Mickey Mouse Season 1

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mickeyMouse-preview.png

Netflix's Kid Cosmic Season 2

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kidCosmic-preview.png

Witch's Accessories

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cauldron.png

Megaman Toy Interstitial

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Megaman-thumb.png

Steampunk Deer

— view —

steampunk-deer-thumb.png

Netflix's Hilda Season 2: Chapter 7

— view —

hilda-preview.png

Throw, Jump and Turn & Walk Animations

— view —

ThrowJumpWalk-thumb.png

Inspirit The Game

— view —

MaiKula-thumb.png

Enya and Flint Characters

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enya and flint-thumb.png

Python Lego Generator

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technicColorScript-thumb.png

Bit Crush Boogie Game (48 hours)

— view —

bit-crush-thumb.png

Elise Bust

— view —

elise-thumb.png