3D Modeling

I produced a multitude of 3D models for this children’s animated television series. Referenced concept art was fully realized into surfacing/ animation-ready models using Autodesk Maya and ZBrush. I collaborated with artists and the director to ensure understanding and accurate execution of the artist’s work. Created a variety of hard-surface and organic forms using several modeling techniques including, but not limited to: blocking, sub-division surface modeling, edge loops/ flow, pole placement when necessary to ensure reliable skinning, and even quad-based topology for optimal deformation.

The Bubble Guppies