3D Generalist

The Wonderful World of

Mickey Mouse

I was actively involved through the full 3D asset pipeline for the series — designing and producing around half of the show’s 3D assets, including props, sets, vehicles, and related elements. Regularly collaborated with the 2D Animation Supervisor on production tasks. Unique stylization techniques include hand-made painterly textures, the inverted hull method and cylinder modeling to create the appearance of 2D line art, and procedural distortion rendering on cylinder outlines.